For simulating a droplet collision onto a moving particle, I use a semi-circle as my particle in an axisymmetric solution. However, I don't have just one line as the 'axis' of domain and particle breaks it up into 3 connected lines as shown in the attached picture. However, when I run the simulation, it stops after a few time steps due to having an inappropriate mesh. It should be noted that when the simulation starts, A=A’ and B=B’ and you can see how particle motion changes the quality of mesh mainly around the impact area. Could you please let me know what to do to prevent this error?
I think the problem is the breaking points on the axis that causes the dynamic mesh not to be able to adjust itself while particle is moving.
PS. I’ve meshed inside the particle and I’ve defined particle as a ‘solid zone’. Therefore, the fluent recognizes a ‘particle-shadow’ as well which is like a virtual interface on the particle surface that I’ve defined it as a ‘wall’ in Boundary Conditions.