On an introductory level I can suggest "Geometric Tools for Computer Graphics" by Schneider and Eberly which contains formulae for the every day intersection and distance queries (be sure to check the errata when implementing the methods introduced). But what goes beyond that? Are there good and concise books about how to approach geometric problems in general?
With 'practitioner' I like to refer to people that want to use geometry in their applications / solutions without necessarily understanding the full theory of riemannian manifolds etc. As an example, a practitioners question to geometry would be: "How do I find and parameterize the family of 3D ellipsoids that intersect a given plane in a given ellipse?"