Can any one advise what software package is best to simply deform part/all of a 3D model, without going through all the hassle of surface editing, etc.?
Background:
1- I have a nominal 3D model from which we cast a metallic part
2- during casting/solidification some distortion and shrinkage happens which is not uniform and depends on the sections thickness and shape
3- I'd like to negative the distortions and scale up the shrinkage on different sections on the nominal 3D model to generate a new 3D model for casting, so that the final as-cast part (which shrinks and deforms) gets closer to the nominal shape/dimensions.