I am trying to understand the different motivations of Game Theorists, Experimental Economists, Agent Based Computational Economists, and other agent based modellers (e.g. Social Scientist, Psychologists) for using the "Public Goods" games during their investigations.

I have two categories of questions for the different groups:

(1) What are you trying to learn from it? What kind of question are you trying to answer? Are your answers case-based or generic?

(2) How do you collect evidence for accepting or rejecting your hypotheses? Which metrics do you use? Do you normally focus on providing average outputs (result) or are you also interested in collecting information about the evolution of the system over time (time plots)?

In your response please do not forget to state which group you belong to ;-).

Many thanks for your help!

More Peer-Olaf Siebers's questions See All
Similar questions and discussions