Hello,
in my research to a new logic I also encountered the following more physical problem:
According to my theory it could be that the interaction of two particles was different (or not possible) if both have previously had different interactions (e.g. since the Big Bang or on a pool table).
In practice, particles or billiard balls can always interact with each other, no matter how many and different interactions preceded. Ockham's razor therefore says that the interaction stories are not relevant.
I counter this with the "pocket knife of my imagination":
We can also assume that all interactions in the universe are always counted, and this counter is available universally and simultaneously (= not locally) in the universe. It can only increase, so it has a direction. And only particles with the same interaction counter reading can interact
and increase the counter by 1. We see that this counter is very similar to classic Newtonian time. Therefore, I consider it a new dimension of time / impact /interaction.
Of course the whole thing would be superfluous if it only explained interactions, for which you don't need it at all.
But you can (along with a local time reversal) explain many of the curiosities of quantum theory.
First of all, I have to clarify that when interacting gravity (or space-time curvature) is excluded. One reason is that it is less easy to define. A second is that the physicists have not yet come to equal treatment of the four basic forces and my new extra time could make space-time difficulties. Since I am not a physicist, we can also say that I separated it “intuitively”.
My model for a quantum interaction looks like this: At a starting point (e.g. in front of a double slit) a particle has according to the uncertainty relation, several possibilities to reach target points where interactions could take place.
These possibilities explore swarms of "virtual possibility particles". As long as the interaction at the target has not yet taken place, these are not real and can return to the start (with information from the target) inversely in time. At the start, the virtual target information cannot be read. Therefore, one of the options (including the virtual information) is selected blindly
(quantum coincidence), this becomes real and triggers an interaction at the goal. This also increases the universal interaction counter by 1. The particle from the start can no longer interact due to the lower counter.
(You can also interpret it as "it moved from start to target", however, the possibility paths are not particle paths and can e.g. go through two slits (interference)).
Entanglement can also be explained with the interaction counter
and time inverse moving possibility particles. Here the virtual information about the polarization filter angle is brought back to the start, after selecting these angles go through and then become real with the interaction at the target (or the two targets) and the counter increases.
The time reversal for virtual possibility particles was in these considerations maybe more important than the interaction counter, that makes an interaction real and fixes the result (quantum measurement).
But there is also an application in which the influence of the impact counter could be shown more directly: We assume that our computers (with the exception of errors) work independently of time. So if we determine the prime factorization of a large number, the same result should be delivered yesterday, today and tomorrow.
Now I was able to show that logic and mathematics may apply (layer logic), where the prime factorization could be layer-dependent, and where in reality the layer could correspond to the levels of the interaction counters.
So it would be conceivable that if the computer tried again to determine the prime factors
of a large number, would suddenly produce different results. Unfortunately, in this experiment we may have to wait until the end of the universe ...
I do not want to hide one disadvantage of the interaction counter: Although I allow time travel "on a small scale", "on a large scale" I make it impossible: If my grandfather lived in front of me at interaction counter k, that's how i was born at k + r. So I can only interact with objects with interaction counter k + r or larger, but not with my grandfather in the past at k.
So the grandfather murder was murdered.
The lottery numbers are similar: If the drawing of the lottery numbers at counter k + r,
this cannot provide information about counter k be brought before the drawing because there is nothing to interact with.
So maybe you can go back in time, but that's only useful for quantums, because in the second time dimension interaction counter everything is ordered (macroscopically) monotonously.
Anyone interested in details of the layer logic from which all of this started here the link: https://www.researchgate.net/post/Is_this_a_new_valid_logic_And_what_does_layer_logic_mean
Yours Trestone