My research examines peoples physiological responses to videos watched using VR goggles. I'm interested in researching literature that may use the same method.
I'll make only a small answer, as we haven't finished our experiments, but the moot point was response time:
With an oculus rift, there is a 40ms (rough measurements) latency from an event to the display on screen. So, regarding your expectations, it could be too much for making precise measurements. For neuroscientists studying saccadic adaptation for example, this is way too much, as they want the display on screen and the physiological response to be tightly coupled.
I'll say that whole protocols are based on hardware: if you can measure your tool's latency, you're in ;)
Well, I used Virtual Reality and Augmented Reality in a conference paper but in the field of construction management that is titled "EXPLOITATIONVISUALIZATION TECHNIQUES IN CONSTRUCTION PROJECTS USING BIM" , I will be happy to answer any question regarding the published paper.