I'm trying to model a combined sinusoidally pitching and plunging oscillating hydrofoil, with just the pitching as a mesh movement, while adding a velocity source term to the fluid in the opposite direction of the plunging motion to mimic the effect of plunging. The units of a general momentum source term in CFX are kg m^-2 s^-2, dimensionally equivalent to density * acceleration, so I created an expression to calculate the foil acceleration and used it to create a momentum source term with those dimensions. Using the term in a transient simulation however produces velocity fields in the fluid domain that don't make any sense, and certainly aren't consistent with the plunging motion expected. Are there any ways to formulate a general momentum source term so that it results in the addition of a purely velocity component to the fluid?