I have a data set that contains in-game players actions and interactions (stored as metrics). I want to create a recognition system that contains a set of predefined rules and takes as inputs the collected metrics. As an output the system will determine the player type. How to categorize players based on the collected data and the predefined rules? What are the possible algorithms/approaches?
PS: The data set contain only 23 entries (not enough to train the recognition system).
Many thanks.