I have been trying to simulate droplet falling, impact and spreading. I have used COMSOL and Fluent. I got some results but they are not satisfactory. Is there anyone who worked on similar things? I need to :
1) define an initial velocity of the droplet
2) apply dynamic contact angle during spreading
For COMSOL, the droplet don't deform that much after the impact.and for fluent I having trouble defining a free / open boundary. I have been using pressure inlet for free boundary. Here is some simulation result.
1. VOF+Level Set - with surface tension - with wall adhession (https://www.youtube.com/watch?v=P4VkHX9UYeE)
2. VOF+Level Set - with Surface Tension - no wall Adhession (https://www.youtube.com/watch?v=4UVQ-AM-vkY)
3. VOF (no Level Set) - without surface tension - no wall adhession (https://www.youtube.com/watch?v=rtVbNEHD6zE)
Can anyone help me regarding regarding my queries?
1. How can I assign initial velocity for the droplet?
2. How can I get more realistic deformation?
3. How can I apply wetted / non-wetted surface condition?
4. How do I implement dynamic contact angle?
Can anyone tell me whether Smooth Particle Hydrodynamics (SPH) is a better option for this problem?