I have been trying to simulate droplet falling, impact and spreading. I have used COMSOL and Fluent. I got some results but they are not satisfactory. Is there anyone who worked on similar things? I need to :

1) define an initial velocity of the droplet

2) apply dynamic contact angle during spreading

For COMSOL, the droplet don't deform that much after the impact.and for fluent I having trouble defining a free / open boundary. I have been using pressure inlet for free boundary. Here is some simulation result.

1. VOF+Level Set - with surface tension - with wall adhession (https://www.youtube.com/watch?v=P4VkHX9UYeE)

2. VOF+Level Set - with Surface Tension - no wall Adhession (https://www.youtube.com/watch?v=4UVQ-AM-vkY)

3. VOF (no Level Set) - without surface tension - no wall adhession (https://www.youtube.com/watch?v=rtVbNEHD6zE)

Can anyone help me regarding regarding my queries?

1. How can I assign initial velocity for the droplet?

2. How can I get more realistic deformation?

3. How can I apply wetted / non-wetted surface condition?

4. How do I implement dynamic contact angle?

Can anyone tell me whether Smooth Particle Hydrodynamics (SPH) is a better option for this problem?

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