When performing analytical math on random graphs and point processes we usually tend to assume infinite sets, that is in order to enhance the tractability. However in practical systems and simulations we do not have an “infinite” space. A suggested workaround is to use Toroidal distances that convolves the flat simulation map similar to the famous “snakes” game.
Can Toriodal distance measure enhance the simulation accuracy of random graphs?
Is there any other method for counter-effect the edge problem ?
Toroidal distance reference in the Appendix of:
C. Bettstetter, "On the minimum node degree and connectivity of a wireless multihop network," in Proceedings of the 3rd ACM international symposium on Mobile ad hoc networking & computing, 2002, pp. 80-91.