Anyone in biomechanics research involved in human activity recognition?

One interesting AI approach is "Few-shot Learning" or "Zero-shot Learning" where a model can identify classes that are 'new' or 'unseen' from the training set. Could this approach be used in a biomechanics context?

Imagine you are wearing an exoskeleton and have to move your foot in an awkward position to avoid falling. However, the machine learning-based controller is confused about what you're trying to do because the training data of the model does not include this scenario's sequence of actions.

Humans often perform tasks that perhaps were 'unexpected.' It's often difficult to capture every type of activity a human may encounter in daily life in a motion-capture setting. Could Zero-shot Learning be the key ingredient to predict an activity that the model never previously encountered?

Here's what I am thinking:

  • Prototypical Networks have been used to learn a space using inductive bias. Here's a paper showing this for image recognition: https://arxiv.org/pdf/1703.05175.pdf and here's a GitHub code for Prototypical Networks: https://github.com/jakesnell/prototypical-networks
  • We would need a biomechanics dataset for zero-shot learning. There are benchmark datasets for zero-shot learning such as aPY, AwA, and CUB. However, these benchmark datasets only include animals, objects, and vehicles.
  • A Prototypical Network combined with a benchmark biomechanics dataset has the potential to generalize to unseen activities for human activity recognition algorithms.
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