I am developing the foundation of my dissertation and looking for existing research of gamification of professional development. Specifically, looking at the initial infrastructure as well as the intrinsic motivation of teachers.
Levitt, R., & Piro, J. (2014). Game-Changer: Operationalizing the Common Core using WebQuests and ‘Gamification'in Teacher Education. International Journal of Web-Based Learning and Teaching Technologies (IJWLTT), 9(3), 53-71.
Botra, A., Rerselman, M., & Ford, M. (2014, May). Gamification beyond badges. In IST-Africa Conference Proceedings, 2014 (pp. 1-10). IEEE.
1:1 learning may be contrasted with cooperative learning in game-theoretic and experimental economics treatments.
Perhaps something analogous can be gleaned by looking at student's learning of a usually boring and dry subject such as: economics in the following research. Especially relevant for adult encountering a new knowledge domain that is highly technical. The framework centers on cooperative learning which might also be relevant for targeting team-based work and skill-sets in professional development. The learning and development process was "gamified" by introducing the teams-games-tournament approach:
Something along the lines of team-building from a more technical perspective of economics to deter free-riding behavior and applicable within a diversity context: