It is well known that in rigid body, there are 2 ways to representing rotations in 3D: Euler and Quaternion. Empirically, has been noted that both methods have advantages (In Euler there's not redundancy and Quaternions there are stable interpolations of possible rotations) and disadvantages (In Euler exists the gimbal lock singularity and Quaternions there are redundancy by using 4 values to represent the DOF or degrees of freedom). Nevertheless, i've not found a technical and measurement report about when is recommended use Quaternions vs Euler representation, e.g. (recording a complex sport gesture, or recording a simple movement gesture). Even, in the ISB (international society of biomechanics) recommendations on definitions of joint coordinate system of joints for human analysis, there's no given an explanation of using an Euler representation in human motion.

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