Apart from some (in my opinion, overrated) changes, especially in the gestural dimension, we have the same metaphor of representation since over 25 years.
One could say that we had a unique ancient dichotomy, between the metaphor of written text (lines of code) and objects in a limited space (dashboards).
The recent horizon is a fusion of the two: augmented realities are barely a bunch of other text, overlayed to other objects, around an item of text, or a primitive object, better described.
The devices continue to offer the same thing: whether smartphones or yota-smartphones, glasses or other sensors, the represented metaphor is always a dashboard similar to the avionic equipments. We're still following the same idea that engineers and creatives had at the middle of the last century.
Incidentally, I was excited with the idea of Second Life and the so-called meta-worlds. Sure, it was a replication of the real world: but what was fascinating was the density of possibilities, without the limits of physics. The metaphors could grow up without limit. Why didn't we like that unlimited space?
Why did we go back to the convenient dashboard of objects, desktops, libraries and widgets, all suspended (and we too) within a trivial box?