- simulation of different shapes

- simulation of porous and resonance absorbers as well as diffusors

- transfer function from source to receiver, including direct sound

- frequency dependent ballon data for source and integration of multiple sources

- simulation of full hearing range

The aim is to simulate a 120m³ listening room of a recording studio and a comparison with the already built room.

More Ingo Weismantel's questions See All
Similar questions and discussions