I am interested to know more about the ICT tools (including websites, applications, devices) that are adopted to facilitate science education inside and outside the school context.
It is hard to give the answer to your question, up till now. The influence of Information Communication Technology (ICT) of “now day’s education” is obvious and evident. Therefore, the impact on the learning process (in almost all fields and levels of education) is enormous. From my point of view you have to follow the “simple” equation: eEducation = eLearning + eTeaching.
For that reason, let’s start with the famous quotation “Pedagogy, the art of teaching, under various names, has been adopted by the academic world as a respectable and an important field. The art of learning is an academic orphan. One should not be mislead by the fact that libraries of academic departments of psychology often have a section marked “learning theory.” The older books under this heading deal with the activity that is sometimes caricatured by the image of a white-coated scientist watching a rat run through a maze… newer volumes are more likely to be based upon the theories of performance of computer programs than on the behavior of animals… but… they are not about the art of learning… they do not offer advice to the rat (or to the computer) about how to learn.”, Seymour Papert (1993). The Children’s Machine: Rethinking School in the Age of the Computer.
I expand this with the question: “Is (thanks to ICT) Pedagogy, the art of teaching, the academic widow in 21st century?”
Therefore, the future of eLearning will be the appropriate research in psychology and pedagogy of how to learn (teach) with the aim of ICT!
So, the proper question will be: “Do we have the right pedagogy for usage ICT in teaching/learning?” and "Do we have right learning strategies for eEducation?"
Dear Rami, I could recomend to take a look at the Horizon Report. This is a document that is presented each year with the 5 top tendencies in technology usable for education. Is is a serious work and a very interesting source of information. According to 2013 report the 5 top technologies, for the following five years are:
As far as 20 years ago, I asked David V. Williams (Ithaca) a similar question. And he, with his broad and nice smile, gave me the only really true answer: not hardware, not software, but "mushware".
He referred to brain as “mushware”, a cool word game because its texture. And yes, you will not find the top trending digital technologies for science education between hardware and software, but inside the brain: the best designs, the best applications, the best interpretations, … and it does not matter which hardware or software we use.
Marcos, maybe the problem appears with CHROMA, I'm gonna try different browsers. Anyhow, the application of cellular technology in the field of science education is nice! Good luck!
Ok. If you access this link http://www.marcosbarros.com.br/ead/ ( Moodle) and entry in Aprendizagem Móvel (Mobile Learning) without login or password, you will find materials about Science Education and Mobile Learning.
@Antonio: I do agree with you regarding Williams' answer, I think that's why technology development and design are becoming more user oriented.
@Marcos @Ljubomir @Michail : Yes, there is a high potential for smart devices in science education, however, this may also depend on the affordability of those technologies, plus there are some concerns that those technologies might affect the way we think, here's a question I asked related to this issue, please share your opinion https://www.researchgate.net/post/Do_interactive_technologies_decrease_creativity
Education is too complex, writing is a small segment. Here is my personal experience about technology and writing. With a final question, not an answer.
Thank you Predrag for this interesting question (at the end).
Human Computer Interaction is an interesting topic, you recap how data entry is changing coping up with the advance in human computer interaction technology.
I believe there is a high potential for digital technologies that facilitate interaction, collaboration, and enhance the way we can get the information we look for.
@Predrag: Thank you for this interesting answer, this is right, application depends, and misusing is possible.
@ Devendar: thank you, .. Brainpop is interesting and useful, I'd like to add Social Networks, and Virtual Reality applications to this list.
As @Michail mentioned, I think there is a potential for smart phones in the future, they will be easily equipped with different types of sensors and applications.
I agree, tablets will be a great advantage to students. My university is will attempt to equip each first year student with a tablet. Is it any goos for teaching mathematics?
Relating tablets... here in Thailand we have a program for first graders, the so called One Tablet Per Child. All students entering public schools get a free Android (from this year on also Windows 8) tablet computer. There are a number of apps for English and Thai language, science, mathematics and social studies. We have to wait for results, though.
@Devendar: your answer made me think about another question - I posted on RG: To what extent can ICT tools (including websites, applications, devices) change the role of teacher inside/outside the classroom?
@Jaco: as for teaching mathematics, I have not used math applications, but I think they are useful for solving problems, giving the true answer, but I think in mathematics education, solving problems and practice is vital for developing the mathematical skills.. what do you think as a mathematician?
As we all know, the only thing constant in digital transformation is change. So, how have digital transformation trends in education changed as we move toward the coming decade? And what, if anything, has stayed the same? While education is continuing to evolve, based upon my experience as a learner, college instructor and researcher/author analyzing digital trends, the following are my top picks for not just technology trends but overall shifts in how we’ll be learning and connecting through technology moving forward...
Customized Learning Experiences
Accessibility
Internet of Things
Security
Schools are strapped
We know learning needs to continue to evolve and that technology and tools can help to enable that. Our world is becoming a place where we can rapidly learn anything, and in many fields our experience is only a small part of our ability to learn and achieve. The future of education is exciting and scary. Schools and education must evolve to embrace new learning styles and technologies that can captivate students, while concurrently maintaining integrity of the knowledge in areas like literature and history that help create well rounded people. That should really be at the core of our change and digital transformation efforts in education...
I agree with Prof. Ljubomir Jacić answer, Prof. Rami Muhtaseb.
Basically, the customization of the eLearning experience is taking lots of effort, incorporating new plugins into the existent LMS platforms, for example.
Hablar de tecnología y educación ha sido un camino forzado devenido por la crisis generada por el Covid 19. Es una emergencia sanitaria pero también educativa. Soy de Venezuela, docente universitario y madre de dos escolares, y hace años que padecemos de la internet mas lenta de Latinoamérica, pero además asumir las nuevas propuestas tecnológicas nos exigen equipos actualizados para que dichos programas funcionen. La brecha educativa se va a expandir dramáticamente en los países pobres o en crisis humanitaria como mi pais.
Article Embracing the Future of Distance Science Education: Opportun...
This study focuses on how distance education can be shaped by ChatGPT, one of the most striking examples of generative AI, which is making progress considering current technological developments. Based on the idea that it will be at the center of our lives very soon with the recent developments in artificial intelligence, the study set out to exhibit specific examples of how it can be used in distance education...
The study's outputs were surprisingly creative, and it was concluded that ChatGPT could be very useful for both learners and educators in distance education, even though it is stated that ChatGPT has current limitations. This research contributes valuable insights into distance science education, providing practical guidance for educators, researchers, and policymakers alike...
Online Resources and Open Educational Resources (OER): The availability of online resources, including video lectures, interactive tutorials, e-books, and open educational resources, has significantly expanded science education opportunities. These resources provide accessible and diverse learning materials that can be accessed anytime and anywhere.