I am opening a discussion on how we can relate interior design and Metaverse by finding the gaps between the two discipline, also what is the problem that may face the Metaverse nowadays that can the interior designer resolve?
I understand that the keys are associated with visual reality, both from the point of view of design and from the perspective of the user or customer (primary or secondary), with all the potential input that it could provide to marketing and co-design with users/customers. Here, I add some publications that could contribute something in this regard.
KIM, H., & HYUN, K. H. (2022). Understanding design experience in virtual reality for interior design process. Proceedings of the 2022 computer-aided architectural research in Asia, 59-68.
caadria2022_525.pdf (cumincad.org)
Article Diseño estratégico y participativo en emprendimientos integr...
The initial gap is that neither group understands the interface (the moment of) entering/exiting into each others idea of space. The next one I know is neither has insights (this is very new stuff) understand how we navigate space. The interior designer can make broad assumptions from physical properties of the space we live in. But the VR designers only know the our ability from seeing space in film and video. A third one is the interior and VR designer often lack any experience with human factor design (designing products, systems and equipment around people). Though each presents concepts for space that portend to give people what they want and offer enjoyment, efficient & sustainable use of the space -- too often its lost on the user. VR has the "hollywood" version of exciting imaginary space while interior design is often a "showcase" of ideas. Both are entrenched in the belief they are solving peoples needs without knowing what the problem is.. My suggestion to understand how interior and VR design can work is to combine the two and add anthropologists, sociologists, artists writers, field explorers, film makers, architects, psychologists, naturalists and others. To me thats how VR space goes from "games and alice-in-wonderland " environments to a normal part of our every day lives
Dear Sara, a relevant article explores the concept of objective beauty for architecture design in the Metaverse [1]. In the context of education, it can be argued that the design of effective, innovative interior (or exterior) environments can be instrumental towards Immersive Learning [2] with various levels of abstraction, from realistic simulations to allegoric stories and metaphorical games [3]. Another interesting study explored -among others- the effects of interior vs. exterior spaces in social virtual reality [4] and the Metaverse [5]. I hope this helps.
[1] Lavdas, A. A., Mehaffy, M. W., & Salingaros, N. A. (2023). AI, the beauty of places, and the metaverse: beyond “geometrical fundamentalism.” Architectural Intelligence, 2(1), 8. https://doi.org/10.1007/s44223-023-00026-z
[3] Mystakidis, S. (2021). Combat Tanking in Education - The TANC Model for Playful Distance Learning in Social Virtual Reality. International Journal of Gaming and Computer-Mediated Simulations, 13(4), 1–20. https://doi.org/10.4018/IJGCMS.291539
Article Combat Tanking in Education - The TANC Model for Playful Dis...
[4] Han, E., Miller, M. R., DeVeaux, C., Jun, H., Nowak, K. L., Hancock, J. T., Ram, N., & Bailenson, J. N. (2023). People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse. Journal of Computer-Mediated Communication, 28(2). https://doi.org/10.1093/jcmc/zmac031
Article People, places, and time: a large-scale, longitudinal study ...
[5] Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. https://doi.org/10.3390/encyclopedia2010031
Thank you for your contribution on this, actually I agree that the main gap is that no interior design principles have been applied on the Metaverse platform to navigate the spatial planning to let the user feel the realism out of the space.
The reason of that that VR designers don’t liaise with the Interior Designers.