15 January 2017 11 8K Report

The applications of virtual reality have grown exponentially and can now be seen as low-cost ($30), mass produced games in chain stores.

But what do we know about the learning, training, and development outcomes in organisations? Have there been any systematic reviews on the effects in the different application areas?

I have seen the RG post (see link below), but have taken a systematic and comprehensive review in relation to learning/training/development in organisations other than education?

https://www.researchgate.net/post/Beside_games_do_you_think_virtual_reality_is_useful_for_educational_learning

Article The use of virtual reality in education

Article Virtual reality and learning: Where is the pedagogy?: Learni...

Conference Paper A Literature Review on Immersive Virtual Reality in Educatio...

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