I have developed a simple QC-inspired texture synthesis algorithm, which is fully operative, except for the fact ("small detail") that it assumes the user is able to provide desired values for the involved "input" q-bits. Of course, this is not feasible from a purely QC point of view, as q-bits are (randomly) sampled when observed, and, in this case, it is not feasible to repeat the sampling process until obtaining the desired values (I use around 15-20 q-bits).Any thoughts/links to follow on this problem? Thanks! 

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