Although nowadays live streaming is an important aspect of digital and social media, it is still not well studied by system sciences and HCI research. With this special issue we hope to gain better insights in this area and are looking for empirical papers fostering our understanding on the production and usage of as well as user participation on general social live streaming services (e.g., Periscope, Ustream or YouNow), topic-specific SLSSs (as Twitch for e-sports or Picarto for drawing), or embedded systems in other services (e.g., Instagram Live, niconico or Facebook Live). Are you interested or know somebody conducting research in this field? Then visit and share: https://www.igi-global.com/calls-for-papers-special/international-journal-interactive-communication-systems/41029

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