I'm doing some research on how stores can be used as educational tools... so looking for actual examples of t
eureka moment (struggling to understand a concept and then finally being able to crack it OR a creative idea) after reading story or better yet, a group of stories. Group of stories can include things like case study collections, compendiums, or anything including more than one case.
Bridging the gap between theory and practice as a result of reading a story.
Je suis tout aussi intéressée par ce thème dans mon enseignement de la geographie de l’Afrique et je suis entrain de développer un porto folio d‘une dizaine d’etudes de cas pour mieux illustrer les concepts théoriques vus en classe.
En mi trabajo apliqué un instrumento de historia de vida con preguntas con el tema de lectura como: De quién recibiste más apoyo para aprender a leer, de los maestros o en familia? , Cuantos libros tienes en casa? Etcétera. De cada pregunta formulada se puede hacer un trabajo de investigación relacionado con el tema, O buscar estudios de caso con cada problemática presentada por quien contesta. Dependiendo su respuesta. Se podría hacer un pre test y aplicarlo a una muestra. De ahí surgen las problemáticas que podrían convertirse en estudios de caso, para trabajarse incluso con la misma persona.
One impactful example of AI in higher education is the use of AI-powered virtual assistants to support students in their academic journey. These virtual assistants can provide 24/7 support for common inquiries, such as course registration, assignment deadlines, and campus resources.
For instance, at a university implementing such a system, students reported feeling more supported and empowered to navigate their academic responsibilities effectively. The virtual assistant not only reduced the burden on administrative staff but also improved student satisfaction and retention rates.
Moreover, by analysing student interactions with the virtual assistant, institutions can gain valuable insights into students' needs and pain points, allowing them to make data-driven decisions to enhance the overall learning experience.
This example illustrates how AI can have a tangible impact on higher education by improving student support services, fostering student success, and optimizing institutional resources.
Excellent question, stories can indeed be a powerful technique for experiential learning and role-playing simulations [1]. We have used extensively narratives and metaphors to design playful learning experiences [2,3]. Immersive storytelling was instnrumental to create deeper learning insights and a-ha moments in sensitive topics in history education [4], literacy [5] and in one gamified, story-based course on artificial intelligence in virtual worlds [6].
[1] Mystakidis, S., & Lympouridis, V. (2024). Designing Simulations in the Metaverse: A Blueprint for Experiential Immersive Learning Experiences. In V. Geroimenko (Ed.), Augmented and Virtual Reality in the Metaverse (pp. 65–79). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-57746-8_4
Chapter Designing Simulations in the Metaverse: A Blueprint for Expe...
[2] Mystakidis, S. (2021). Combat Tanking in Education - The TANC Model for Playful Distance Learning in Social Virtual Reality. International Journal of Gaming and Computer-Mediated Simulations, 13(4), 1–20. https://doi.org/10.4018/IJGCMS.291539
Article Combat Tanking in Education - The TANC Model for Playful Dis...
[3] Mystakidis, S., Filippousis, G., Tolis, D., & Tseregkouni, E. (2021). Playful Metaphors for Narrative-Driven E-Learning. Applied Sciences, 11(24), 11682. https://doi.org/10.3390/app112411682
Article Playful Metaphors for Narrative-Driven E-Learning
[4] Papadopoulou, A., Mystakidis, S., & Tsinakos, A. (2024). Immersive Storytelling in Social Virtual Reality for Human-Centered Learning about Sensitive Historical Events. Information, 15(5), 244. https://doi.org/10.3390/info15050244
Article Immersive Storytelling in Social Virtual Reality for Human-C...
[5] Mystakidis, S., & Berki, E. (2018). The Case of Literacy Motivation: Playful 3D Immersive Learning Environments and Problem-Focused Education for Blended Digital Storytelling. International Journal of Web-Based Learning and Teaching Technologies, 13(1), 64–79. https://doi.org/10.4018/IJWLTT.2018010105
Article The Case of Literacy Motivation: Playful 3D Immersive Learni...
[6] Mystakidis, S. (2020). Distance Education Gamification in Social Virtual Reality: A Case Study on Student Engagement. 11th International Conference on Information, Intelligence, Systems and Applications (IISA 2020), 1–6. https://doi.org/10.1109/IISA50023.2020.9284417
Conference Paper Distance Education Gamification in Social Virtual Reality: A...
Apple Inc.:Story: Founded by Steve Jobs, Steve Wozniak, and Ronald Wayne in 1976, Apple started in a garage and grew to become one of the world's most influential tech companies. Impact: Revolutionized personal computing with the Macintosh, redefined music consumption with the iPod and iTunes, and transformed the smartphone industry with the iPhone.
Google:Story: Larry Page and Sergey Brin started Google in a garage in 1998 while they were Ph.D. students at Stanford University. Impact: Became the world’s most popular search engine, transforming how information is accessed and introducing innovations like Google Maps, Android, and AI research.
Medicine: Landmark Medical Cases
Discovery of Penicillin:Story: Alexander Fleming discovered penicillin in 1928 when he noticed that a mold (Penicillium notatum) killed bacteria in a petri dish. Impact: Led to the development of antibiotics, saving countless lives by treating bacterial infections effectively.
The First Heart Transplant:Story: Performed by Dr. Christiaan Barnard in South Africa in 1967. Impact: Marked a significant advancement in medical science and opened the door for future organ transplantation surgeries.
Social Movements: Civil Rights and Social Change
Civil Rights Movement in the U.S.:Story: Leaders like Martin Luther King Jr., Rosa Parks, and organizations like the NAACP fought against racial segregation and discrimination during the 1950s and 1960s. Impact: Led to significant legislative changes, including the Civil Rights Act of 1964 and the Voting Rights Act of 1965, advancing equality and justice for African Americans.
Women's Suffrage Movement:Story: Leaders like Susan B. Anthony and Elizabeth Cady Stanton in the U.S. and Emmeline Pankhurst in the UK campaigned for women's right to vote. Impact: Culminated in the 19th Amendment in the U.S. in 1920 and the Representation of the People Act 1918 in the UK, granting women the right to vote and sparking further gender equality efforts.
Environment: Conservation Efforts
The Story of the Ozone Layer:Story: In the 1980s, scientists discovered a hole in the ozone layer caused by chlorofluorocarbons (CFCs). Impact: Led to the Montreal Protocol in 1987, an international treaty to phase out CFCs. This effort has significantly reduced the size of the ozone hole, showing the power of global cooperation in environmental protection.
The Reintroduction of Wolves to Yellowstone:Story: In 1995, wolves were reintroduced to Yellowstone National Park after being absent for nearly 70 years. Impact: Helped restore the natural ecosystem balance, demonstrating the importance of apex predators in maintaining biodiversity and ecological health.
These examples highlight how individual stories or cases can lead to significant changes and advancements across various fields, impacting society, technology, medicine, and the environment.