Minipaper:

Who can program the Einstein Rocketship?

Otto E. Rossler1 and Yaël Kolb1,2

1Faculty of Science, University of Tübingen, Auf der Morgenstelle 8, 72076 Tübingen, Germany

2University of Design (HfG), Lorenzstrasse 15, 76135 Karlsruhe, Germany

Abstract

A computer-game appropriate version of the famous Einstein equivalence principle of 1907 is proposed. Surprising implications predictably follow. They appear to be worth checking.

(February 27, 2018)

The Einstein rocketship of 1907 consists of a constantly accelerating vertical strip (interpretable as the interior of a rocketship) and a light ray emitted vertically up from the bottom to the tip.

Einstein first solved this typical computer game problem in his mind and in this way predicted out of the blue sky the famous “gravitational redshift”: The ascending light ray is on arrival at the tip slowed in its frequency by a negative Doppler effect (like the sound of a departing ambulance) because the point of origin of the vertical light ray is constantly falling back from the tip even though the distance remains unchanged.

The Einstein task just described is only the first step (one-dimensional case). It has never been simulated as is of course possible and indeed desirable. Einstein then looked also at the two-dimensional case: How does a horizontal light ray that hugs the floor of the rocketship appear from the tip if made visible through some dust in the air down there? (This later became the light clock – a laser pulse inside a glass tube with reflecting ends and a bit of dust to make it visible to the outside.)

Programming this 2-D game to make it totally transparent as well will be more difficult but is bound to teach something new. While a light pulse is progressing horizontally down there, the bottom is constantly falling back from the tip while paradoxically keeping its distance again. Therefore, the horizontally advancing light pulse downstairs does so necessarily in a downwards-slanted fashion relative to the tip.

Mega-large consequences follow from this up until now only mental observation: The light path downstairs is increased in length owing to its being slanted relative to the tip everywhere locally, without appearing shortened thereby though since special relativity preserves optical width. Hence the slowdown visible from above, stressed by Einstein, reflects the fact that all objects downstairs are increased in size relative to above by the gravitational redshift factor. So the speed of light downstairs is, against appearances, not reduced downstairs.

If the proposed computer game confirms this prediction, revolutionary consequences follow suit. One of them reads: “No Big Bang,” because the speed of light is a global constant again according to the computer game so that sufficiently distant points in the universe can no longer recede superluminally from each other.

Can the proposed “Einstein computer game” ECG perhaps already be implemented by utilizing an existing portal like “gamelab”?

We thank Susan J. Feingold and Andrei Ujica for stimulation. For J.O.R.

Reference

https://code.org/educate/gamelab

More Otto E. Rossler's questions See All
Similar questions and discussions