It's up to your task what is your task and what kind of data do you have and what problem are you going to solve? Then the next step is you have to think about deep learning models as per your task. There are a lot of deep learning algorithms, and some of the state-of-the-art models are Efficient-net family models in computer vision
The time complexity of Quicksort is O (n log n) in the best case, O (n log n) in the average case, and O (n^2) in the worst case. But because it has the best performance in the average case for most inputs, Quicksort is generally considered the “fastest” sorting algorithm. Quick Sort is generally preferred for arrays because it has good cache locality and can be easily implemented in-place, which means it doesn't require any extra memory space beyond the original array. In Quick Sort, we can use the middle element as the pivot and partition the array into two sub-arrays around the pivot. If you've observed, the time complexity of Quicksort is O (n logn) in the best and average case scenarios and O (n^2) in the worst case. But since it has the upper hand in the average cases for most inputs, Quicksort is generally considered the “fastest” sorting algorithm. Merge sort is more efficient and works faster than quick sort in case of larger array size or datasets. Whereas Quick sort is more efficient and works faster than merge sort in case of smaller array size or datasets. To overcome such types of problems during the development of the model, the regularization concept is used. In machine learning, there are two types of Regularization Algorithms, and they are: L1 Regularization or Lasso Regularization. L2 Regularization or Ridge Regularization. Supervised machine learning is the most common type used today. In unsupervised machine learning, a program looks for patterns in unlabeled data.In terms of Runtime, the fastest algorithms are Naive Bayes, Support Vector Machine, Voting Classifier and the Neural Network. There are four types of machine learning algorithms: supervised, semi-supervised, and unsupervised and reinforcement.