The social networks game have approximately 10 (computer games 35) years old. Actually they have serious influence to society... I think the question are those who are teaching and studying similar questions...
Addicted or not addicted, addicted is disadvantage. Not addicted is advantage. Through internet to operate unmanned air vehicle is like playing networks game.
Addicted or not addicted, addicted is disadvantage. Not addicted is advantage. Through internet to operate unmanned air vehicle is like playing networks game.
It is addiction and it needs to be cured. Unfortunately not only kids are addicted the bigger problem is all ages with various intentions are involved. I asked a similar question 2 years ago and I received very good responses. Please see the answers and good advises in the following thread.
It opens a new era of business; it has its own pros and cons like in any development; depends on the type of game; its not neither completely bad nor good but games must be limited and restricted and federal laws must be enforced like games should be only for games and not for gangsters ;)
As far as advantages are concerned, social media has positive effects on children upbringing. One of reason is that computers and TV gives exposure to new technology and development . With one click someone can get a vast majority of information for any topic. Secondly, there are many mental exercises in computer games which initiate abstract thinking and personal grooming. Thirdly when children are playing on computers it gives them ability to face new challenges . This is the reason that computers are now part of education curriculum in developed countries like china and America.
On the other hand, computers and TV has some disadvantages too. Firstly, sometimes children waste their time on computers for playing games which effect their studies. Secondly, some of computer games are not properly age rated and there are offensive scenes and languages. This can cause aggression and frustration in children. Thirdly, with the advent of social media , children are not participating in physical activities which is causing health issues like obesity and heart diseases. So there are obvious negative effects on children.
I am sure that most researchers are inclined to see computer games as a distraction that can become, like almost anything in the perspective of contemporary psychology as an addiction. I beg to differ. I think computer games can be seen as a form of training and development of useful skills for real life and as a formula for self-socialization of the technological world of today.
What are the advantages and disadvantages of social networks game (computer games)?
Following are the advantages & disadvantages from the perspective of social network / computer games players (excluding online games' developers, operators etc.).
Advantages:
Entertainment (moderate use instead of addictive use)