I'm working on project on professional training simulators. One of our goals is to design as engaging simulators as possible. We are going to use pre-ejection period (measured with ECG+ICG) as one of effort indicators.
My concern is whether the movement of arms and head which is necessary to train someone with our simulator will generate unacceptable artefacts?
Does anybody have an experience with games/simulators studies with ECG+ICG?