Does anybody know of research, which documents how working with games in schools is able to develop students' writing? Focus could be primary, secondary or upper secondary education. I am both looking for qualitative and quantitative studies!
It´s not exactly my field of expertise, as I am more into game-based learning in medical education, however "A Pedagogy of Play: Integrating Computer Games into the Writing Classroom" by Colby and Colby might be of interest to you (Rebekah Shultz Colby, Richard Colby, A Pedagogy of Play: Integrating Computer Games into the Writing Classroom, Computers and Composition, Volume 25, Issue 3, 2008, Pages 300-312, ISSN 8755-4615, https://doi.org/10.1016/j.compcom.2008.04.005.).
Pereira, J. (2018). Video game meets literature: Language learning with interactive fiction. e-Teals: an e-journal of Teacher Education and Applied Language Studies, (4), 1-18.
Dear Prof. Hanghøj! This topic is not within my research field, but still I consider it relevant: So I did my best to find up-to-date materials for YOU - please find them enclosed! Hope YOU can utilize these articles in your work! Have a Nice Day! Yours sincerely, Bulcsu Szekely
Arrange the class into rows or a small circle. Each student needs a piece of paper and a pen.
Tell the class that they need to write one line of a story. For beginners, you can create a sentence with blanks on the board for them to copy. For advanced students, you can make the task broader by telling them to write a sentence about a character going somewhere.
Tell your students to fold over their piece of paper so that their sentence is hidden and pass their piece of paper to the student next to them. Tell your students not to open the piece of paper but to keep it folded down.
Now, tell your students to carry on their story on the new piece of paper.
Once your students have written a few lines, ask them to open up their folded story and take turns to read it out. There should be some nonsensical, amusing stories to enjoy together.