Hello members,

If I have a body that is oscillating with some time period, due to which I need to change the gravity component as per the motion like "g_x = g*cos (theta) or g_y = g*sin (theta)" like that. This needs to be clubbed with the UDF for SHM. How can I do this in a single ".c" file? Which macro should I use? Because in one go, I can compile only single UDF in fluent. If "DEFINE_ADJUST" then how?

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