Augmented Reality in education

Nowadays 80% of young people have smartphones. Most of them are active smartphone users that use these gadgets to access social platforms, play games and to be in connection with friends and relatives. Much lesser part of young adults uses phones for studying purposes, to do the homework, look for information about a subject, do the experiment etc.

The potential of combining smartphones and Augmented Reality for education is really huge:

AR animated content,

explain abstract and difficult concepts,

AR into lessons teachers are able to involve students into the process with 3-dimensional models.

Nowadays we may find some excellent examples of augmented reality in education worldwide. Ability to connect reality and digital content has been steadily improving, opening more options for teachers and students.

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