I am a behavioral ecologist interested in gathering data on resource distribution and avatar characteristics in multi-player online games like World of Warcraft or eve-online. I am not interested with any data on the players themselves, just with in-game parameters.

I am looking to collect data on movement patterns of avatars across space, their characteristics and their behavior during game play. Is it feasible in an automated fashion?

Are you aware of anybody or any lab that has collected data from World of Warcraft or eve-online virtual worlds?

Many thanks in advance!

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