We are starting a new research project, and will be looking into a lot of different ways to observe and assess properties of play and playful learning. Part of this will feed into equipping and advising an all new physical labfor studying play and playful products. 

Coming from a game studies background, I have a lot of experience when it comes to experiments and observations with gaming, but less when we are talking about play in a broader sense.

I am asking a very open question at this point, as we are still trying to hone in on as many interesting approaches as possible. We are committed to covering (but not exclusively): 

  • Qualitative observations and schemes
  • Quantitative measures, including instruments and experimental setups
  • Physiological measures and other ways of collecting data from/with technologies -  from brain based approaches to mobile sensors and native data
  • And of course approaches that transcend and combine the above.

Any and all inspiration will be welcomed - including words of warning and insights into failed approaches. What we are mainly looking for is tools and methods, as well as the theories behind them. 

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