Research has shown that tactical-based models are suitable for children, but I want to know if it is possible to use this models for teaching games in university students?
induction of teaching for university students you can apply pretest and post test before and after your lecture respectively. Students can be aware of during your lecture tactically.
I think your idea is a good one. Hands-on, tactile learning is good for everyone!
Here's quite a nice article looking at how play-based learning and other aspects of early childhood best-practice can be incorporated in a high school context. It might spark some ideas for you.