Computer games become a didactic instrument complementing training on simulators of machines, devices, cars, aircraft, etc.

However, it is not the only field of the didactic process in which computer games can turn out to be a good instrument in the field of modern educational techniques.

In view of the above, the evolution of gaming should aim, inter alia, towards the development of educational games that will effectively perform the functions of effective instruments of modern educational techniques.

In view of the above, the current question is: In which areas of the didactics process, computer games can be a good instrument of modern educational techniques?

Please, answer, comments. I invite you to the discussion.

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