I have two 3D human face files in wrl format, two textures are also attached relatively. I would like to merge these two human faces (as we do easily in 2D) to create an average face. Something like 3DMM by V. Blanz. The problem is that the vertices are not same! the first file has 6883 vertices and 13289 faces and the second file has 10001 vertices and 19378 faces! is there any idea to merge them? thank you in advance for short guide documents (not papers)
Fast reply is appreciated.